I am welcoming you on behalf of the team of the Erasmus Plus Project Learning Games. Erasmus Plus is the education programme of the European Union and we have been awarded a grant to exchange best practices in the use of Games in adult learning.

I am Edith Wolf Perez from the company W-Point from Vienna, Austria who is the promoter and coordinator of the Learning Games project. W-Point has a extensive experience in managing European projects and have experimented with various ways of evaluating informal learning processes in general and learning games in particular.

Let me briefly introduce our partners and their specialities:

Mona Blaabjerg Nielsen from VUC Holstebro-Lemvig-Struer is an expert in learning through playing. In her 33 years of teaching experience games have always been important tools in her classes. VUC is an institution for learners over 18, where you can meet the largest diversity of people for instance of social and ethnic backgrounds, educational levels, political beliefs or religions.

Ieva Rudzinska from the Latvian Academy of Sport Education (LASE), the only education institution of a specialized university type in Latvia that trains sport specialists. She is looking at learning games comparing them to sports games and how the significance of playing has changed there.

Prof. Ilka Birova of Sofia University is teaching Russian as a second language. As a lecturer and researcher, she supports the main concept of games as an important educational method and technology in today’s education.

Professor Nicola Whitton leads research in professional learning and pedagogic innovation within the Education and Social Research Institute of Manchester Metropolitan University (MMU). Together with Sarah McNicol, they have developed with a group of school children, an educational version of Escape Rooms.

Many of you already know Manuel Moura oft he ECG - Cooperativa Cultural CRL whose focus lies on formal and non-formal adult and senior training activities. He is also responsible for getting us all together today to introduce this project and has other inputs from ... about … Thank you Manuel.

In this project we have asked ourselves how we can promote the idea of games in adults, because we believe, that:

“Men do not quit playing because they grow old; they grow old because they quit playing”, as the doctor and writer Oliver Holmes already said in the 19th century. Or was it Bernard Shaw?

And we are also convinced that games are a great tool for learning at every age because playing is an activity that involves the whole person and therefore makes you better remember what you have learned. You probably know the saying:

Tell me and I forget,
teach me and I may remember,
involve me and I learn.

This meeting is the last in a series of four partner meetings that have taken place in the course of this project.

For the last 16 months, this group of people have explored learning games in a very systematic way. Each partner has brought one learning game to the project, has played it with their students or colleagues and has monitored the playing activity and evaluated it using surveys and qualitative reporting methods.

Then the games were exchanged between the partners and, again, they were subjected to the same procedure of evaluating and monitoring.

Now, in the final phases of the project we are going to assess the data to determine the mobility of games in terms of their impact on the learning process. How effectively can they be transferred to other contents, other educational contexts and transculturally?

Our samples are quite robust as over 600 players have participated in the activities in the partner institutions.

If you would like to know more about our project please visit us on


or join our community Learninggames on Facebook (if you are still there).

We would now like to pass the word to …. who is going to talk about….


followed by … on the topic of ….